Creative Science
What is creativity in science? There are many ways of answering this, but one approach is to map activities to a commonly used process model:
Input - process - output
- input
- process
- output
Creative Inputs
An introduction to an activity that captures children’s imagination and motivates them to want to find out more.
- A visit to industry, visitor from industry
- A letter, e-mail, story, PowerPoint presentation, video
- Stimulus material – photographs, images, objects
Creative processes:
Activities that encourage creative thinking
- Mind mapping
- Problem solving
- Collaboration – listening, questioning and justifying
- Risk taking – trying a novel approach where success is not a guarantee
Creative output
Activities that are open, the outcome is not set and children can use their imagination.
- Drama, TV/radio interview, hot seat, presentation
- Display, poster, leaflet
- Letter, e-mail, newspaper article, PowerPoint
- Design or 3D model
- Cross-curricular link to art/drama/music to produce artwork, play, song, rap
Take a look at the ideas bank for some inspiration